Last week at the Philly AI Ecosystem Summit, we demoed the first preview release of the CodeGrind mobile build. This release is intentionally a first pass: usable, improving quickly, and already giving us great feedback on what should come next.
What Is in the Preview Release Right Now
This preview focuses on making the mobile experience cleaner and easier to navigate while keeping onboarding clear for new users.
- Improved responsive layout behavior for smaller screens
- Mobile-focused callouts and shell visibility adjustments
- A dedicated mobile Tower Defense dock for better usability
- Onboarding flow updates, including manual continue controls
- Compact landscape shell mode improvements
Why We Are Calling This a Preview
We are still iterating. The goal of this release is to get a solid foundation into users’ hands early, learn from real usage, and keep tightening the experience before a fuller rollout.
That means some pieces are polished, while others are still in active refinement. The feedback loop from this preview phase is already shaping what we will improve next.
What Comes Next
Our near-term focus is straightforward:
- Keep improving clarity and spacing across mobile breakpoints
- Refine onboarding messaging and pacing based on real user behavior
- Continue smoothing the mobile gameplay experience
If you want to follow along, check out https://codegrind.online and the project repo at https://github.com/rivie13/CodeGrind.